Curriculum
Animation
Course # | Course Title | Credits | |
---|---|---|---|
SLP 007 | CCS First Year Experience | 1 | |
DFN 117 | 2D Design Principles | 3 | |
DFN 119 | Digital Techniques | 3 | |
DFN 101 | Drawing I: Rapid Concept | 3 | |
DMA 120 | Creative Visualization | 3 | |
DVC 100 | Introduction to Material Culture | 3 |
Course # | Course Title | Credits |
---|---|---|
DFN 132 | Process & Making | 3 |
DFN 112 | Drawing II: Style & Skill | 3 |
DMA 101 | Animation I | 3 |
DMA 217 | Intro to 3D Computer Graphics | 3 |
DEN 101 | Composition I | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
Choose One | DMA 201 DMA 234 | Animation II Modeling & Texturing | 3 |
DMA 211 | 2D Digital Animation | 3 | |
DMA 243 | Animation Nuts & Bolts | ||
DAH 214 | History of Animation & Digital Media | 3 | |
DEN 102 | Composition II | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
Choose One | FLM 106 DMA 270 | Intro to Filmmaking Animation Production | 3 |
DMA 230 | Experimental Animation I | 3 | |
DMA 232 | Drawing Tech for Visual Media | 3 | |
Choose One | DMA 202 DMA 228 DMA 302 DMA 317 | Animation III Stop Motion I Storyboarding for Film/Animation Computer Character Animation I | 3 |
Choose One | DAH 201 DAH 202 DAH 200 | Visual Narration: Asia Visual Narration: Africa/America Western Art History/Visual Culture | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 348 | Animation Projects I | 3 | |
DMA 233 | Environments & Characters | 3 | |
DMA--- | Entertainment Arts Elective | 3 | |
DHU --- | Humanities Course | 3 | |
D-- 200-400 DAS 213 | General Education Elective (or) Business Practices | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 349 | Animation Projects II | 3 |
DMA 333 | Advanced Story Concepts | 3 |
DMA --- | Entertainment Arts Elective | 3 |
D--- 200-400 | General Education Elective | 3 |
DNS 200-400 | Natural Science | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 410 | Senior Production Studio I | 3 | |
DMA --- | Entertainment Arts Elective | 3 | |
D--- 200-400 | General Education Elective | 3 | |
Choose One | DAH or DVC 200-400 level | Art History Visual Culture Elective | 3 |
D--- 100-400 | Open Elective | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 420 | Senior Production Studio II | 3 |
DMA 424 | Professional Futures I | 3 |
D--- 200-400 | General Education Elective | 3 |
D--- 200-400 | General Education Elective | 3 |
D--- 100-400 | Open Elective | 3 |
**DAH/DVC must be taken at the 200 level or higher
Catalog Year 20/21 | Total Credits : 126-127
Total credits: 127: First Year Experience=1; Foundations=18; Major=60; Gen Ed=42; Elective=6
Concept Design
Course # | Course Title | Credits | |
---|---|---|---|
SLP 007 | CCS First Year Experience | 1 | |
DFN 101 | Drawing I: Rapid Concept | 3 | |
DFN 117 | 2D Design Principles | ||
DFN 119 | Digital Techniques | 3 | |
DMA 105 | Design Process 1 | 3 | |
DVC 100 | Introduction to Material Culture | 3 |
Course # | Course Title | Credits |
---|---|---|
DFN 112 | Drawing II: Style & Skill | 3 |
DFN 132 | Process & Making | 3 |
DMA 106 | Design Process 2 | 3 |
DMA 108 | Intro to Modo | 3 |
DEN 101 | Composition I | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 257 | VisCom 3 Material Indication | 3 |
DMA 237 | Concept ID | 3 |
DMA 208 | Intro to Digital 3D II | 3 |
DEN 102 | Composition II | 3 |
DAH 215 DAH 216 | History of Film (or) History of Video Games | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 258 | VisCom 4 Compositing | 3 | |
DMA 259 | Color Theory | 3 | |
DMA 245 | Game: Concepts & Technology | 3 | |
DIL 246 | Anatomical Figure Illustration | 3 | |
Choose One | DAH 201 DAH 202 DAH 200 | Visual Narration: Africa Visual Narration: Asia Western Art History/Visual Culture | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 357 | VisComm 5 Zbrush | 3 | |
DMA 360 | Architecture 1 | 3 | |
DMA 362 | Vehicles and Props | 3 | |
DAS 213 | Business Practices | 3 | |
DHU --- | Humanities Course | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 358 | VisComm 6 Dramatic Narrative | 3 |
DMA 361 | Architecture 2 | 3 |
DMA 363 | Character Design | 3 |
D--- 200-400 | General Education Elective | 3 |
DNS 200-400 | Natural Science | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 430 | Senior Concept Studio 1 | 3 | |
DMA 457 | VisComm 7 | 3 | |
D--- 200-400 | General Education Elective | 3 | |
Choose One | DAH or DVC 200-400 level | Art History (or) Visual Culture Elective | 3 |
D--- 100-400 | Open Elective |
Course # | Course Title | Credits |
---|---|---|
DMA 431 | Senior Concept Studio 2 | 3 |
DMA 458 | VisComm 8 Adv Rendering Techniques | 3 |
D--- 200-400 | General Education Elective | 3 |
D--- 200-400 | General Education Elective | 3 |
D--- 100-400 | Open Elective | 3 |
**DAH/DVC must be taken at the 200 level or higher
Catalog Year 22/23Â Total Credits 126-127 (International Students that require ELS-101 Total Credits 127/128)
Total credits: 127: First Year Experience=1; Foundations=18; Major=60; Gen Ed=42; General Elective=6
Game Design
Course # | Course Title | Credits | |
---|---|---|---|
SLP 007 | CCS First Year Experience | 1 | |
DFN 101 | Drawing i: Rapid Concept | 3 | |
DFN 119 | Digital Techniques | 3 | |
DFN 107 | Game Ideation | 3 | |
DMA 217 | Intro to 3D Computer Graphics | 3 | |
DVC 100 | Introduction to Material Culture | 3 |
Course # | Course Title | Credits |
---|---|---|
DFN 132 | Process & Making | 3 |
DFN 112 | Drawing II: Style & Skill | 3 |
DFN 117 | 2D Design Principles | 3 |
DMA 234 | Modeling & Texturing | 3 |
DEN 101 | Composition I | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 233 | Environments & Characters | 3 | |
DMA 246 | Game Art I | 3 | |
Choose One | DMA 245 DMA 297 | Game: Concept and Technology Intermediate 3D Computer Graphics | 3 |
DAH 216 | History of Video Games | 3 | |
DEN 102 | Composition II | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 247 | Game Art II | 3 | |
Choose One | DMA 248 DMA 232 DMA 317 | Game: Concepts & Technology II Drawing Tech for Visual Media Computer Character Animation I | 3 |
DMA 256 | Lighting & Rendering | 3 | |
DMA 341 | Digital Character Sculpting | 3 | |
Choose One | DAH 201 DAH 202 DAH 200 | Visual Narration: Asia Visual Narration: Africa Western Art History/Visual Culture | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
Choose One | DMA--- | Entertainment Arts Elective | |
DMA 381 | Hard Surface Sculpting | 3 | |
DMA 329 | Advanced Computer Generated Environments | 3 | |
Choose One | DMA 339 | Game Projects I | 3 |
DAH 316 | History of Video Games | 3 | |
DAS 213 | Business Practices | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 340 | Game Projects II | 3 |
DMA 364 | Game Thesis Design & Management | 3 |
DMA --- | Entertainment Arts Elective | 3 |
DLE --- | General Education Elective | 3 |
DNS 300 | Natural Science | 3 |
Course # | Course Title | Credits | |
---|---|---|---|
DMA 403 | Game Trend | 3 | |
DMA 413 | Game Senior Studio I | 3 | |
DLE --- | General Education Elective | 3 | |
Choose One | DAH** --- or DVC** --- | Art History Visual Culture Elective | 3 |
D- - - - - | Elective | 3 |
Course # | Course Title | Credits |
---|---|---|
DMA 414 | Game Senior Studio II | 3 |
DMA 428 | Game Professional Futures II | 3 |
DLE --- | General Education Elective | 3 |
DLE --- | General Education Elective | 3 |
D- - - - - | Elective | 3 |
**DAH/DVC must be taken at the 200 level or higher
Catalog Year 20/21 | Total Credits : 126-127
First Year Experience=1; Foundations=18; Major=60; Gen Ed=42; Elective=6
Entertainment Arts Electives
DMA 202 | Animation III | DMA 310 | Maquette Sculpture |
DMA 212 | 2D Digital Animation II | DMA 322 | Sound Design II |
DMA 228 | Stop Motion I | DMA 328 | Stop Motion II |
DMA 235 | Playing the Self | DIL 147 | Figure Illustration |
DMA 309 | Concept Design | DIL 246 | Anatomical Figure Illustration |
Vision Statement
The Entertainment Arts Department at CCS aims to be a world-class destination for students who are driven to become leaders in imaginative storytelling and advanced techniques in animation, concept design, filmmaking and 3D computer-generated images. The department will be articulate and nimble in preparing our students to stay at or ahead of industry standards. It will emerge as a preeminent program of study.
Mission Statement
The Entertainment Arts Department at CCS empowers students to find and develop their own voice through creative concept development and imaginative storytelling. The program prepares students to produce work in the broad spectrum of moving images by utilizing design principles, developing technical abilities, realizing personal visions, and beyond. Graduates of the department are prepared for both industry jobs and independent artistic endeavors.
Program Student Learning Outcomes (PLO)
Upon graduation, students in the BFA Entertainment Arts program will be able to:
- Storytelling: Convey and execute narrative flow through 3 act and other story structures to a recognized audience.
- Communication: Clearly articulate their voice and translate ideas through written, visual, and verbal communication in both traditional and digital media, demonstrating a high level of craftsmanship.
- Conceptual Skills: Observe and absorb the real world as thinkers and creators, identifying technical elements to propel story, design, and innovation.
- Performance Thinking: Employ practical skills to become problem solvers within scenario and design.
- Professionalism: Apprize their strengths, challenge their weaknesses, giving and taking direction as a collaborator in respect to a diverse professional community.