by boxcar-admin | Jan 27, 2021
Apocalyptic Store, 2019 personal project- I wanted to take a week break from my class projects and was inspired through a movie to create this fun looking dead store. I used Unreal to put the final assets all together.
by boxcar-admin | Jan 27, 2021
Rock Sculpt Modular, 2019 personal project- Using Zbrush I had a fun time sculpting out a modular rock where I then put it into substance painter to texture it.
by boxcar-admin | Jan 27, 2021
Drone Factory. Software Used: Arnold, Maya, Substance Painter, Photoshop
by boxcar-admin | Jan 27, 2021
Environment shot with the RX-120 Space Fighter Software used: Arnold, Maya, Photoshop
by boxcar-admin | Jan 27, 2021
The RX-120 Interplanetary Space Fighter (Original Design and model). Software used: Maya, Arnold, Substance Painter, Photoshop
by boxcar-admin | Jan 27, 2021
Far-Off Dream, Summer 2019, Experimental motion graphics sequence exploring the use of expressions in After Effects
by boxcar-admin | Jan 27, 2021
Sansa, Spring 2019 – Projection mapped motion graphics on an 8ft by 6ft wood panel
by boxcar-admin | Jan 27, 2021
Hexagon Room (Thesis Installation), Spring 2020 – Wood and felt enclosed structure with a 3-monitor visual display setup and programmable LED lights
by boxcar-admin | Jan 27, 2021
ZBrush model, textured in Substance, Game-ready frog centaur
by boxcar-admin | Jan 27, 2021
Maya model, textured in Substance and Photoshop, Character Bedroom
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