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David Firth

Adjunct Faculty/Lecturer
BFA, College for Creative Studies

[email protected]

View some of David Firth‘s work

David is a 3D artist and independent game developer specializing in hard surface modeling of props and environments for games and simulation. Additionally, David is a video game collector and historian, with an interest in the relationship between the games industry, conflict, and the military industrial complex.

Professional Experience

A CCS graduate, David started his career in advertising before accepting a position as a digital artist at Reactor Zero where he acted as the art director and principle artist for a competitive multiplayer game. Afterward, David transitioned from focusing on video game development to simulators. While primarily offering his services to clients in academia, government, and private sectors; David also works as a freelance artist and independent game developer in the Ann Arbor & Ypsilanti area. Clients include: Ford Motor Company, DreadXP, University of Michigan, U.S. Department of Defense, and Redact Games.

Significant Publications, Presentations and Exhibitions